On last week’s episode of Reboot, Mike and Jake explored the questions raised by Cuphead: can games be too difficult for their own good? What role do difficulty sliders play? Do developers even fully understand the concept of challenge?

In the above video, the Reboot team looks back on last week’s episode, and looks forward to the busiest release day of the year. Furthermore, they delve into the comparisons between Cuphead and Dark Souls, and whether games should keep being compared to From Software’s titles (spoiler: they shouldn’t).

For more of GameSpot’s opinion/editorial show Reboot, visit the show’s page here, and its YouTube channel here. It airs every Sunday at 11 a.m.PT.