Ninja Theory, the UK-based studio behind Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, has released a new developer diary for Hellblade.

The studio has been publishing a series of behind-the-scenes videos detailing the process of developing a triple A video game experience with an indie sized team and budget.

The latest entry documents the process of creating a playable slice of the game, which can be used to see if what the team is creating is working and provide the opportunity to iterate on design.

In the video, Ninja Theory also reveals it will be showing a more advanced gameplay demo of Hellblade on June 10.

According to Ninja Theory, Hellblade is not connected to previous PlayStation 3 exclusive Heavenly Sword, despite the perceived similarities between the two.

“It’s a brand-new IP. Senua is a new character,” said Dominic Matthews, product development manager at the studio. “It’s not tied to Heavenly Sword at all. I saw someone describe the name as someone just putting Heavenly Sword into and going, oh it’s Hellblade.”

“It’s not something where we’ve gone, yeah, let’s make people think it is this. We really like Heavenly Sword. We loved making that game. So it’s actually more just we like making female protagonists that look in a certain style. And we like swords. And we like hell. It’s more that.”

The studio has said Hellblade will deliver “ninja-class melee gameplay, strong character stories, and a unique art vision”–it was easy to assume this was, at the very least, a spiritual successor to Heavenly Sword. But even that isn’t the case.

Sony has secured Hellblade as a timed PS4 exclusive. However, the game is also in development for PC.